Hands-On Workshops

Franklin Institute visitors work together to dissect a cow’s eye at a member workshop.

Let our in-house educators take the lead in these hands-on workshops. (That’s right! We even handle setup and cleanup!)

All workshops run approximately 45 minutes and have a capacity of 40 students. Cost is $8 per student

Contact us for more information about any of the following workshops:

  • Workshop for grades 5-8

    The pace of change and adaptation in the world of technology is churning at breakneck speed and your students are at the center of it all. In this workshop, students will examine how the neural networks in their brain respond to the electronic media that they encounter on a daily basis through hands-on exploration of a preserved sheep brain and interactive experiences with gaming and electronics.

    Curriculum Connections: This workshop meets curriculum standards for Life Science.

  • Workshop for grades 2-8

    In order to complete tasks, robots must take in external information and interpret it through an internal set of coded commands. Using small robots that sense and respond to color sequences, students will learn how creative problem solving, logic, and computer coding combine in the complex and exciting world of robotics!

    Curriculum Connections: This workshop meets curriculum standards for Physical Science, and for Engineering, Technology & Applications.

  • Workshops for grades 5-12

    Through guided, hands-on explorations of animal organs, students will discover the principles of biological science while making connections to the inner-workings of the human body.

    Choose from:

    • Cow Eye Dissection (Grades 5-8)
    • Sheep Heart Dissection  (Grades 9-12)


    Curriculum Connections: These workshops meet curriculum standards for Life Science.

  • Workshops for grades 5-8

    Engage your students in STEM learning through video game design in our newest beginner workshop, Programming from Scratch. Students will have the chance to build their own video game controllers and create their own version of a game. Workshops are lead so that the students are engaging in the engineering process, and help enable students to:

    • Learn to operate a user-friendly programming and circuitry device.
    • Question and imagine video games in new ways with STEM-based thinking.
    • Engage in computational thinking – computer inspired thinking about how to tackle problems.
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